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Arrange seven tangram pieces on an open board. Drag, rotate, flip, shuffle, and reset pieces to create your own shapes.
Puzzle controls
Move the seven classic pieces freely to create animals, people, buildings, and geometric forms.
Overview
Understand what the tool solves, how it works, and the boundaries of its data.
This tangram game gives you a workspace and a tray of seven colored geometric pieces: two large triangles, one medium triangle, two small triangles, a square, and a parallelogram. Drag pieces from the tray into the workspace, then arrange them into a figure of your own. There is no target silhouette, puzzle list, answer checker, or completion score; the progress indicator reports how many pieces are in the workspace, not whether a puzzle is solved.
Traditional tangram activities often ask players to arrange a fixed set of pieces into a given outline. This page is instead an open-ended construction board. You decide what shape to make, which makes it useful for experimenting with composition without a prescribed answer.
Select a piece by clicking or tapping it. Drag it to change its position. Use the rotate controls to change its angle, and the flip control to mirror the selected piece. The board begins with the pieces arranged between the work area and the tray; Shuffle spreads them back into the tray in varied positions, and Reset restores the starting arrangement.
Moving pieces near one another does not make them snap together, and the game does not test whether edges align or pieces overlap. Judge the fit visually. The seven-piece set can be rearranged to explore silhouettes, patterns, and abstract designs, but this board does not supply or verify a specific solution.
Guide
Follow the workflow and verify inputs and outputs with practical examples.
Pick an object, letter, or abstract silhouette to imagine. You can keep a reference nearby, but the board will not display one or check your finished arrangement.
Drag each colored piece out of the tray and position it on the canvas. Select another piece by clicking or tapping it before rotating or flipping.
Rotate a triangle, square, or parallelogram until it fits your design. Flip a piece when a mirrored orientation helps. Continue repositioning pieces by dragging.
Inspect the arrangement visually. Use Shuffle to return pieces to the tray in a new layout, or Reset to restore the initial positions and selection.
Use cases
See how the tool fits into real work and everyday tasks.
A teacher can name an object or letter and ask students to create a version from the pieces. Since the page has no answer key, learners can compare different arrangements and explain their choices.
One person can describe a simple silhouette while another experiments with the seven pieces. The activity stays collaborative because there is no automatic pass/fail state.
A learner can explore balance, orientation, and how triangles and quadrilaterals combine, using the board as a digital space for trial and revision.
Q&A
Find concise answers to common questions and confusing cases.
No. It is a freeform board with a tray and workspace. You create your own target or use an outside prompt; there are no built-in silhouettes or answer checks.
The game does not evaluate completion. Compare your arrangement with the outline you chose and decide visually whether the pieces match it.
It counts pieces positioned in the workspace. It does not measure accuracy, prove that pieces fit together, or indicate that a design is complete.
Notes
Review scope, result limitations, and important precautions before use.
The progress display tracks piece placement only, and no automatic check verifies boundaries or overlap. If you need a guided puzzle with a target outline, solution reveal, or score, this freeform game does not provide those features. Treat the result as a visual arrangement you create and inspect yourself.
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