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Play Chinese chess online in local two-player or simple computer mode, with legal-move hints, undo, and restart controls.
Chinese Chess
Play locally or practise against a computer that evaluates the position and searches future moves according to the selected level.
Searches several moves for both sides and weighs material, position, and checks.
Captured pieces
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Overview
Understand what the tool solves, how it works, and the boundaries of its data.
Xiangqi, also called Chinese chess, is played on a 9-by-10 grid of intersections. The river divides the board, and Red moves first. Play Red against the computer or switch to two players sharing one device.
Select a piece to see legal destinations, then select a destination to move. The game enforces piece movement, blocks moves that leave your general under attack, indicates check, records captured pieces, and ends when a general is captured or a player has no legal move.
Chariots move along unobstructed ranks or files. Cannons move like chariots when not capturing; to capture, exactly one piece must sit between cannon and target. Horses move in an L shape but can be blocked at the first step. Elephants move diagonally two points and cannot cross the river; advisors and generals are restricted to the palace. Soldiers move forward, and after crossing the river may also move sideways, never backward.
The generals may not face each other on an open file. A legal move must also leave your own general safe. These are core movement and check rules for casual turns; tournament adjudication includes additional repetition and conduct rules.
Guide
Follow the workflow and verify inputs and outputs with practical examples.
Choose computer play or two-player mode on one device. Changing modes starts a new game.
In computer mode, choose one of three levels. You play Red and the computer plays Black.
Click a piece belonging to the side whose turn it is. Highlighted points show legal destinations. Select one to move, or choose another piece to change selection.
Check the turn, check status, and captured pieces. Wait for the computer to finish.
Undo steps back one move in two-player mode and normally one player-computer pair in computer mode. Restart clears the board and move history.
Use cases
See how the tool fits into real work and everyday tasks.
Select a horse, elephant, cannon, or soldier and inspect legal points before committing to a move.
Choose two-player mode and pass the same device between players. There is no online matchmaking or game clock.
Use the difficulty choices for an informal opponent; levels do not correspond to tournament ratings.
Q&A
Find concise answers to common questions and confusing cases.
No. The choices are a computer opponent or two people sharing the same device.
It may violate a piece’s movement rule, be blocked, leave your general in check, or be unavailable because it is not that side’s turn.
No. In computer mode, the player controls Red and the computer controls Black. Use two-player mode to control both sides.
No. It checks movement, check, captured generals, and positions with no legal move, but it is not a tournament judge and does not adjudicate all repetition or conduct situations.
Notes
Review scope, result limitations, and important precautions before use.
For practice and informal play, the board has no remote multiplayer, clock, official game record, or tournament adjudication. Its simplified end conditions do not implement every competition rule for perpetual checks, chases, repetitions, draws, or arbiter decisions. Follow applicable competition rules and officials for rated or organized play.
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