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Export recognized images, audio, text, fonts, and meshes from Unity asset files and AssetBundles.
Overview
Understand what the tool solves, how it works, and the boundaries of its data.
Upload a Unity asset or archive to scan recognized objects and download supported files in a categorized ZIP.
Supports .assets, .bundle, .unity3d, .assetbundle, and .ab; exports textures and sprites as PNG, TextAsset content as text files, Mesh models as OBJ, plus readable AudioClip samples and fonts.
Guide
Follow the workflow and verify inputs and outputs with practical examples.
Select a supported file up to 5 MB.
Include related serialized files or external resource blocks from the original build directory when dependencies are required.
Wait while the tool scans recognized objects and packages exported files into images, audio, text, fonts, and models folders.
Download the ZIP and review the report for scanned, exported, skipped, and failed object counts.
Tip: Check representative files for correct color, encoding, audio, and mesh coordinates.
Use cases
See how the tool fits into real work and everyday tasks.
Confirm that expected images, text, audio, fonts, and meshes are present.
Compare exported filenames, object counts, and reports from two authorized builds.
Organize exportable resources for authorized maintenance or compliance work.
Q&A
Find concise answers to common questions and confusing cases.
The tool does not reconstruct scenes, prefabs, materials, shaders, project settings, or complete Unity projects.
Unity version, platform, encoding, object type, file integrity, or missing dependencies can affect parsing. Use the report to identify skipped and failed items.
The exported files are intended for inspection and may require manual cleanup because import settings, links, and project metadata are not retained.
Notes
Review scope, result limitations, and important precautions before use.
Only process resources you own or are authorized to inspect; extraction does not grant rights to republish, commercially reuse, or bypass protections.
Archives may contain confidential or personal data and are uploaded to a server for processing, so do not submit sensitive files. The temporary working directory is cleared when processing ends, but you are responsible for downloaded files.
Results may be incomplete when files exceed processing limits, contain too many objects, include oversized assets, or use unsupported serialization; affected items may be truncated or skipped.
Related
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